• Start 25.09.2025
  • End 26.09.2025
  • Location Ca n'Oleo. University of the Balearic Islands, Palma de Mallorca 

 

About the symposium

ECREA Digital Games Research Section symposium  

As games become more deeply integrated into everyday life, their cultural, societal, and political significance continues to evolve. Recent shifts in the game industry—including AI-generated content and the rise of platform monopolies—are reshaping how games are designed, distributed, and played. At the same time, societal debates around digital cultures, inclusivity, and the ethics of play highlight the need for critical engagement with games as a force beyond entertainment.  

We invite researchers, academics, and experts from diverse disciplines (e.g., Media and Communication, Media Psychology, Education, Sociology etc.) to submit their original contributions related to the evolving role of games in society. Possible topics include, but are not limited to:  

  • Games as tools for education and game-based learning  
  • E-sports and competitive gaming  
  • Exploring the positive and negative impacts of games on mental health and well-being  
  • Unveiling the profound meaning of games as a form of eudaimonic entertainment  
  • Investigating the social benefits and challenges arising from online gaming  
  • Examining toxicity and extremism within gaming cultures and their impact on society and individuals  
  • Understanding the power of games for information dissemination and persuasion  
  • The cultural and political impact of games  
  • Possible negative effects of gaming on individuals (e.g., aggressiveness, addiction, social isolation)  
  • Platformization in the game industry  
  • Emerging technologies in game design  
  • The role of games in shaping public discourse  
  • Diversity and inclusion in game design and game communities  
  • Environmental sustainability and ecological impact of game production and consumption  
  • Analysing games as art and cultural heritage, and their representation of cultural legacies  
  • Unpacking the applications of games in museums and exhibitions  
  • Delving into the theory and philosophy of meaningfulness in gaming contexts  

We additionally welcome submissions on any other aspect of game studies or the intersection of game studies with the broader field of communication and media science. We welcome theoretical contributions, literature reviews, work-in-progress submissions, as well as qualitative and quantitative empirical studies. The submission of panel proposals consisting of 4 presentations is also possible.  

More information: https://www.ecrea.eu/event-6168567

 

Logo GTE RGB Hor Pos LowLogo horizontal color positivo    Playcomp logo RGB 01 COLOR copia     ecrea  Captura de pantalla 2025 05 20 a les 13.25.11